Abyssinian Cat Modelo 3D

- Formatos disponíveis: Autodesk FBX: fbx 99.71 MBWavefront OBJ: obj 3.27 MBMaya: ma 886.24 MB
Tornar: Arnold
- Polígonos:69860
- Vértices:70000
- Animados:No
- Textura:
- Equipados:No
- Materiais:
- Low-poly:No
- Coleção:No
- Mapeamento UVW:
- Plugins Utilizados:
- Pronto para impressão:No
- Scan 3D:No
- Conteúdo adulto:No
- PBR:No
- Treinamento de IA:No
- Geometria:Polygonal
- UVs não embalados:Non-overlapping
- Visualizações:373
- Data: 2024-12-29
- ID do Item:548013
- Avaliação:
Introduction
This is a real Abyssinian Cat breed model with a real-world scale created by Maya and ZBrush and rendered with Arnold: MtoA 5.4.2.1 Arnold Core: Arnold 7.3.2.1
The model contains the body, eyes, tongue and claws.
The model have a multiple high quality 4K textures maps in UDIMs, i create it with a realistic images projection then polypaint on top of it to give to me the most realistic result.
The tongue was separated from the body.
The model have very good topology for rigging and animation without any triangles or N-Gons.
The model have a good anatomy from a realistic Abyssinian Cat reference images.
The scene of the project is ready for rendering.
Polygons
Body 35652
Teeth 10876
Claws 18036
Eyes 2848
Tongue 2448
Full Body count 69860
Fur
The model fur was created with Yeti (v5.1.5) include a high quality UDIM fur textures.
Yeti images search path under "Abyssinian Cat\sourceimages\YETI" and you need to set the texture folder.
Final Notice
Please take care this model is made with Maya 2023.2 and only fully supports Maya, If your workflow includes other 3D softwares such as Blender, 3DsMax, C4D..., the model with it's fur YETI, may not be able to be fully transferred to those softwares and I don't provide any technical support on exporting to other softwares than Maya.
Pronto para impressão: NãoSe precisar de um formato diferente, por favor abra um novo Support Ticket e solicite isso. Podemos converter modelos 3D para: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Não convertemos cenas 3D e formatos como .step, .iges, .stp, .sldprt.!