Rocket artillery M142 HIMARS multiple rocket launcher which carries tactical rockets or one MGM-140 ATACMS missile on the Medium Tactical Vehicle (FMTV) heavy duty wheeled truck and can launch the combat rocket missiles.
The HIMARS carries six rockets or one MGM-140 ATACMS missile on the U.S. Army's new Family of Medium Tactical Vehicles (FMTV) five-ton truck, and can launch the entire Multiple Launch Rocket System Family of Munitions (MFOM). HIMARS is interchangeable with the MLRS M270A1, however it is only able to carry one pod rather than the standard two for the M270 and A1 variants. It was designed as a small, mobile, MLRS, with the ability to 'shoot-and-scoot'.
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- Realism - High quality, fully textured 3d model - Ready to using in game engines Unity and Unreal - Ready to subdivide if necessary. Minimal polygons density - Realistic Arnold render used scene in Maya. - Optimal polygons density. - 12 UDIM Textures 4096 px - Baked Textures from High Poly model created in Zbrush to Low poly in Maya
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Polygons:
490 100 polygons. *Maya scene included with arnold render setup *High, Medium and low poly subdivision level model in Zbrush included
- Originally modeled in Zbrush and Maya, Baked Textures and Textured in Substance Painter - Photorealistic Arnold 5.2 rendered Maya scene - Fbx files - Obj files - Preview images rendered with Iray and Arnold - Textures created in Substance painter. - aiSkyDomeLight HDR based light system in the Maya scene. - Arnold render materials and shaders: aiStandartSurface - Logically composed UV Maps and UDIM maps sequence. - Zbush project with high and low poly subdivision level included, for generate your own variations the model. - Animated rotate top part rocket system
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Product archives include all source files, scene and textures:
- Maya (Maya scene with Arnold render scene, render layer setup, light system and all kind of textures) - Fbx (Fbx low and high poly files with material info and textures) - Obj (Obj file with material info) - Zbrush (Original sculpt with subdivided layers with low, medium and high detalization)
- No special plugin needed to open scene;
Thank you! Pronto para impressão: Não
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On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
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Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by sssa80 for the M142 HIMARS multiple rocket launcher. Leia mais
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