MASK MANIA PACK 2021 - g8m zprj obj fbx highpoly Modelo 3D

- Formatos disponíveis: Autodesk FBX: fbx 240.92 MBWavefront OBJ: obj 448.68 MBCLO3D Project File: zprj 442.49 MB
Tornar: Standard
- Polígonos:32,063
- Vértices:29,929
- Animados:No
- Textura:
- Equipados:No
- Materiais:No
- Low-poly:No
- Coleção:
- Mapeamento UVW:No
- Plugins Utilizados:No
- Pronto para impressão:No
- Scan 3D:No
- Conteúdo adulto:No
- PBR:No
- Treinamento de IA:No
- Geometria:Polygonal
- UVs não embalados:Non-overlapping
- Visualizações:341
- Data: 2024-12-12
- ID do Item:545580
- Avaliação:
Mask Mania Pack (2021) / genesis 8 / zprj obj fbx highpoly
14 projects: bandana with sungl*****, abstract zipped & padded hood, halloween paper mask,
kanye donda era mask, beanie and buff, covid era face mask, second skin, classic ski mask,
leather fetish mask, tf2 spy, knitted terrorist mask, medieval hood, "open face" balaclava, zorro
CLO 3D / Marvelous Designer native ZPRJ info:
• Simulation mode: CPU (default)
• Avatar: default Genesis 8 male
• Pose: default A-pose
• Clothing geometry: quads, raw highpoly, 5 mm particle distance
• Retopology or auto-remesh: no
• Decorative details geometry (zipper, etc.): tris, highpoly
• Topstitch: texture in diffuse map
• Textures: default CLO 3D library, custom graphics, 3D seamlines in normal map
• Saved with avatar
OBJ and FBX export info:
• Avatar: removed
• Rigged: no
• Scale: cm, 100%, moved to ground center
• Topstitch: texture in diffuse map
• OBJ geometry: quads, single object, thin unweld + thin weld (2 separate versions)
• FBX geometry: quads, single object, thick unweld
• Polycount (thin obj, padded hood): faces = 32,063; vertices = 27,976
• Polycount (thick fbx, padded hood): faces = 71,916; vertices = 75,648
• Retopology or auto-remesh: no
• Unwrapped UVs: 4096x4096, non-overlapping
• UV Maps: diffuse, normal
• UV fill texture seams: 5 px
If you have any questions or suggestions, feel free to reach out to me! I’ll be happy to
assist you and respond as quickly as possible. I would also greatly appreciate your feedback,
as it allows me to continually improve and tailor products to better serve your needs
toshitimo@gmail.com / linktr.ee/toshitimo
Se precisar de um formato diferente, por favor abra um novo Support Ticket e solicite isso. Podemos converter modelos 3D para: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Não convertemos cenas 3D e formatos como .step, .iges, .stp, .sldprt.!