Pokémon[a] is a Japanese media franchise consisting of video games, animated series and films, a trading card game, and other related media. The franchise takes place in a shared universe in which humans co-exist with creatures known as Pokémon, a large variety of species endowed with special powers. The franchise's target audience is children aged 5 to 12, but it is known to attract people of all ages.
The franchise originated as a pair of role-playing games developed by Game Freak, following an original concept by its founder, Satoshi Tajiri. Released on the Game Boy on February 27, 1996, the games became sleeper hits and were followed by manga series, a trading card game, and anime series and films. From 1998 to 2000, Pokémon was exported to the rest of the world, creating an unprecedented global phenomenon dubbed "Pokémania". By 2002, the craze had ended, after which the brand became a fixture in popular culture, with new products being released to this day. In the summer of 2016, the franchise spawned a second craze with the release of Pokémon Go, an augmented reality game developed by Niantic. Pokémon has since been estimated to be the world's highest-grossing media franchise and one of the best-selling video game franchises.
Pokémon has an uncommon ownership structure. While most IPs are owned by a single company, Pokémon is jointly owned by three: Nintendo, Game Freak, and Creatures.Game Freak develops the core series role-playing games, which are published by Nintendo exclusively for their consoles, while Creatures manages the trading card game and related merchandise, occasionally developing spin-off titles. The three companies established The Pokémon Company (TPC) in 1998 to manage the Pokémon property within Asia. The Pokémon anime series and films are co-owned by Shogakukan. Since 2009, The Pokémon Company International (TPCi) subsidiary of TPC has managed the franchise in all regions outside of Asia.
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On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. Leia mais
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
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Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by GoodPoti for the Pokemon Set Toys print 13 in 1. Leia mais
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